![]() ![]() After failing at the level at least 30 times, I stumbled across the solution by chance. The game has a hint system, but it’s more often than not used to remind you of the game’s general mechanics rather than individual puzzle details, so it’s not always effective. You’d have to search in an unusual direction in reference to the level structure to find the solution to this problem. You’ll need to cross another bridge below that, which has a sentry watching over it. One level, for example, has a bridge that retracts and stretches periodically. This is due to several puzzles’ obtuse design, which doesn’t really give the player a chance. At times, Ever Forward may be too tough for its own good. Maya may be required to make noise in order to move out of the way before the lasers discover her in other situations. Tossing cubes close to the objective while attracting the bot’s attention is a wonderful strategy to get them closer to the target. You can get around them by using roundy-bots to distract them. Any noise within hearing distance triggers the roundy-bots. Maya’s goal is to carefully transport a cube to the end of each problem, when it will float from her little hands and fall into the slot. When it occurs, it’s to make the difficulty even more difficult. ![]() Many of Ever Forward’s puzzle concepts are only used once. In some, you’ll be zipping about a level with transporter tubes before throwing a package across gaps. In other problems, you’ll need to figure out how to manipulate lifts using buttons so that you can send a box where it needs to go. Whether or not the Roundybots are engaged in a challenge, Ever Forward contains several extremely difficult logic puzzles. It’s both tense and satisfying to throw a box to distract a roundybot and then sneak around later to take up the box once the sentry has given up its search. They respond to sound, such as the noise made when Maya jumps or a box is hurled, and they react when other defences, such as laser fences, are disrupted. Ever Forward’s fundamental mechanic is manipulating these sentry bots. These creatures have a single eye and project a blue vision cone that will send Maya back to the beginning of the level if they see her. There are sentry bots on practically every level, affectionately known as Roundybots. Situations and hurdles stand in Maya’s way, making it impossible for her to reach the exit. With the touch of a button, these boxes can be spawned from floor panels and carried or tossed. In this game, the basic goal of each problem is to reach the end point while holding a box. You can see that intention in the out-of-the-box thinking necessary to solve these problems. These puzzles were created “with the “puzzle gamer” in mind,” according to Pathea Games. The brainteasers at the heart of the game are both tough and clever. Mechanics range from simple movement and jump to teleportation and gravity control the player must use stealth and observational skills to navigate each puzzle.Let’s start with Ever Forward’s most favourable feature: the puzzles. Players can collect fragments of memories in the world to unlock new areas and new puzzles. Players will feel deeply challenged and motivated to solve each puzzle, and some puzzles have multiple ways of being completed to fit different kinds of thinkers and logical processes.Ī color pallet of soothing pastels and futuristic tones designed to simulate the absurd nature of the dream world. Players will need to use their observational skills and intelligence to solve multiple puzzles to piece together the mystery of Maya's past and what dark secrets she has buried.įor more than three years, our designers racked their brains, designing puzzles with the ""puzzle gamer"" in mind. She is alone to confront her despair on her journey of discovery, where she must unlock her memories and confront her fears to unravel the secrets of the world. ![]() ![]() Maya is lost in a strange world somewhere between reality and imagination. Ever Forward is an adventure puzzle game - it is the story of Maya. ![]()
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